What’s something very hard that programmers make look easy?

Tom Smykowski
5 min readJan 19, 2024

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Making a 3D game

Lets look back a while shall we?

1981

A first 3D game called Tempest is published. Please notice that developers of this game found a way to calculate points and lines in 3D and found where to display 3D objects on a 2D screen:

After a while developers found a way to display walls and fake flat characters. This screen comes from a Wofenstein game:

After a bad flat guy a new era of game characters was started with 3D modelling. I could not mention here Lara Croft from Tomb Raider. She was a beauty:

And at that time some new technologies was developed. MMX kicked in. It was a set of instructions to do more precise and fast operations on a CPU.

Accelerated graphics cards and OpenGL enabled a new era of operating on 3D objects with direct instructions.

So the real fun began. But obstacles were found. Mainly for years to come problems were two: too little memory and too…

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Tom Smykowski
Tom Smykowski

Written by Tom Smykowski

Software Engineer & Tech Editor. Top 2% on StackOverflow, 3mil views on Quora. Won Shattered Pixel Dungeon.

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