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🧊 Godot 4 —The Engine Of Your Next Favorite Game

Tom Smykowski
5 min readMar 2, 2023

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Godot 4 is a great win for gamers and developers making development of games free, easy and more powerful than ever before.

Yesterday, the Godot team announced the release of the new version of the popular game engine.

The new release concludes over three years of work on rebuilding the engine from grounds up.

The new version comes with better renderer, improved shadow and light handling, performance optimizations, processing, atmospheric, particle effects and better shader and level editors.

Developers will enjoy GDScript improvements as well as C# 10 support.

Godot 4.0 offers its own physics system called Godot Physics and a wide range of improvements an bugfixes in almost every corner of the engine.

Godot is a free, cross platform 2D and 3D engine. The release notes linked above are pretty nice so you can check what’s new there. I won’t duplicate it, will only tell you about the stuff that’s interesting for me as a former game engine developer, or maybe not so straight forward if you are not a game developer yourself.

🎮 Fidelity FX Super Resolution 1.0

Under the fancy marketing name AMD offers upscaling & “sharpening”. Under “sharpening” there is actually a set of algorithms to improve blurriness of a frame that was rendered in smaller resolution and is to be displayed on a higher resolution screen. Upscaling is nothing new really. When you are playing dynamic games like racing or FPP competitive games you want to see your opponents and obstacles as fast as possible.

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Tom Smykowski
Tom Smykowski

Written by Tom Smykowski

Hi! My name is Tom Smykowski, and I’m a Staff Frontend Engineer. Grab a free scalable Angular app checklist: https://tomasz-smykowski.com/scalable-angular

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